Mass Effect Andromeda Patch 1.05 to fix many issues

The folks at Bioware have been busy beavering away to address many of the issues players and critiques levelled at the game since launch.

The new patch (1.05) aims to focus on bug fixes and improvements to the player experience.

There are a number of balance changes to single player and multiplayer, resolved some issues with saves not working properly, improved lip-sync and facial acting during some conversations, and they have implemented a much-requested change that allows players to skip the autopilot sequences in the galaxy map.

Patch 1.05 will begin to roll out on Thursday, April 6th. Bioware say they will “continue to listen to your feedback, and we thank you for working with us to create an even better Mass Effect: Andromeda experience.”


Patch 1.05 Notes

Improved tutorial placement

Increased inventory limits

Single player balance changes: Ammo crates, armor, weapons, attacks, and progression

Multiplayer balance changes: Weapons, cover, and enemies (see below for detailed notes on balance changes)

Improved matchmaking and latency in multiplayer

Added option to skip autopilot sequences in the galaxy map

Decreased the cost of remnant decryption keys and made them more accessible at merchants

Improved logic, timing, and continuity for relationships and story arcs

Improved lip-sync and facial acting during some conversations, including localized VO

Fixed an issue with Ryder’s movements when running in a zig zag pattern

Improved the appearance of eyes for human and asari characters

Fixed various collision issues

Fixed bugs where music or VO wouldn’t play or wasn’t correct

Fixed issue where global squad mate banter sometimes wasn’t firing on UNCs

Fixed issue where player was unable to access the Remnant Console Interface after failing decryption multiple times

Fixed issue where fast travel is sometimes disabled after recruiting Drack until the player reloads a save

Fixed issue where Ryder can become stuck in the start of Biotic Charge Pose

Fixes issues related to some saves

Fixed issue where objective sometimes becomes un-interactable for players in multiplayer

Streaming and stability improvements

 

 

3 thoughts on “Mass Effect Andromeda Patch 1.05 to fix many issues”

  1. I’m still waiting for some more content, especially that which ties up some of the big reveals about the plot of Andromeda in side-missions and the ties it has to Commander Shephard and the Reapers. That ending was way too open-ended =)

    1. I think they need to remember what made the first two Mass Effect games so good and try and capture some of that again. Mass Effect 3 was ok if a bit disappointing so I think they should have done more this time.

      1. We’ll see how it goes, but I think what made ME 1 & 2 so awesome was the cause and effect they had in the game giving a different story and outcome with each play-through. That’s what made those two awesome — and then Mass Effect 3, basically everything came down to just three colorful endings that you got to chose at the end.. Green, Blue, Red… How thrilling. The point being, the entire series of choices was squandered with Mass Effect 3.

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