Due for release this year Population Zero developer Dmitry Muratov shared some details about
Talking about the character evolution system. It will be nearly impossible to survive on the alien planet without exploring the world and obtaining new knowledge and skills.
Character evolution can be divided into some basic major systems:
- World exploration
- Technology and science
- Factions and related fundamental character modifications
World exploration will grant you more information about unique objects and events of your new home. You will struggle to navigate on the planet and interacting with Kepler’s ecosystems without expanding your base and increasing knowledge.
Acquired knowledge is distributed along the science atlas and converted into various skills and tools, that allows you to withstand the world’s threats more efficiently.
Perks that you are able to obtain depend on your activity. That allows you to specialize in particular areas. For example, if you constantly chop wood you will get perks «More wood» and «Axe
The same mechanic is applicable to PVP-perks. Evolving your character with a view to increasing output damage and new combat skills obtaining will give you a certain advantage in PVP fights.
It’s important to mention that you will be able to get absolutely new combat skill which you cannot obtain any other way. It is a great opportunity to surprise your enemy!
Though we seek an individual player skill to be crucial in the battles with other players, not the evolution level of the character. The overall power, «coolness» of your character would depend on 30% of your perks and 70% of your equipment (weapon, armour consumables, increasing stats and etc.)
As a vital part of your journey, we would also like to mention diverse mutations and augmentations that you will encounter on Kepler.