Astroneer is a survival sandbox from System Era Softworks and has sold over 2 million copies whilst in early access.

 Developer System Era Softworks is composed of AAA veterans reaching for the stars with their hopeful vision for the future of human space exploration. The team, which includes senior staff from Bungie, Ubisoft, Disney, Valve and many more, usher in a new era of intrepid interplanetary escapades with 1.0’s bountiful expansion of new content.

Adventurous travellers harness their ingenuity to thrive on seven uncharted planets, unravelling the mysteries of abandoned structures strewn across their surfaces. Excavate, elevate and terraform through vibrant terrain in whimsical worlds teeming with unfamiliar oddities. Exploration takes exciting turns as astronauts encounter mysterious structures and dangerous obstacles, then engineer new technology to light the way.

astroneer multiplayer over a ravine

Additions to character customization empower astronauts to show their own personal tastes as they distinguish themselves from friends in four-player co-op. The first major post-launch update will bring dedicated servers and cross-play, enabling adventurers to build their bases and embark on journeys together regardless of platform and doubling the maximum number of players to eight.

astroneer green planet with a base set up

Brave a vast and charmingly stylized frontier with exciting new recipes to craft and tools to tinker with. Mould Astroneer’s colourful terrain and get creative with the minimalist landscape to shift mountains and unearth rare resources. Piece together new modules in fully customizable bases before packing up and shuttling off into an unknown sunset. Not even the sky is the limit as bold, fearless explorers embark on a futuristic journey to change the galaxy.

“We’ve been on this adventure with our community for over two years now and it’s thanks to them that we’ve been able to polish Astroneer’s terraforming, crafting, and multiplayer, with 1.0, we’re bringing more content so our veteran explorers have as much to look forward to as those just blasting off with us at launch.”


System Era Softworks communications director Joe Tirado
MinkiSan
I am a dad to two small children, I am tired, really tired.

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